Spider-Man, Iron Man, Wolverine & more await your summons to battle! Assemble a team & begin your quest to become the Ultimate Marvel Champion! WELCOME TO THE CONTEST: Captain America vs. Spider-Man vs. The greatest battles in. Marvel VS Capcom Infinite Free Download On Steam CPY Skidrowreloaded Games PS4 PlayStation CPY Games Direct Download Full APK. Overview Marvel VS Capcom Infinite: Marvel Vs Capcom Infinite is a fighting game. The game is the sixth main entry in the marvel vs capcom series. The player controls Marvel and Capcom in the two-on-two battle. Jan 29, 2018 DMG, run by founder and CEO Dan Mintz, already had a 57 percent stake in Valiant, but made a strategic move for whole ownership in order to make a. Jan 29, 2018 In a statement, DMG CEO Dan Mintz made it clear the decision is fueled by movies, not comics publishing. Founded in 1989 with former Marvel Comics Editor-in-Chief Jim Shooter, Valiant was sold in 1994 to game developer and publisher Acclaim Entertainment, only to be shuttered a decade later when the company declared bankruptcy. Nov 09, 2018 MARVEL Battle Lines (MOD, X10 DMG/God Mode) has officially come to the gaming market not too long ago, and this game has received a lot of worldwide players’ attention due to the addictive nature of the game as well as the visual quality that it owned. The MARVEL Battle Lines are developed in an attractive tactical style, allowing players to. Bonus to skills is almost always better. +7 is drastically better than 1k crit dmg and 500 dmg rating. +1 skill is about 300 dmg rating, so about 2100 with +7. Let's assume you have 100% crit chance, that means the 1k crit dmg would now be equivalent to 1k dmg straight up, plus the other 500 dmg, so now with 100% crit chance you'd gain 1500 dmg. For Marvel Ultimate Alliance 3: The Black Order on the Nintendo Switch, a GameFAQs message board topic titled 'wait wut, i equip +500 STR ISO to cap, his basic attacks do the same dmg'.
Damage Marvel

I was testing him for a while in a few ROL Wintersoldier fights in a team synergy with OG Magneto, Cyclop blue team, Cap Am IW and Wolverine. I was not running suicidal setup for this testing.
After he gained 2 stacks of furies after 2nd sp3, I was able to reach crazy figures of damage. Almost 222k of dmg done by a single special attack 2 combo hit!
I was lucky as he got crits in all 3 hits of the combo (53k, 56k and 113k), but still I was amazed.
Check this out:
@Lagacy has a video in his youtube channel about which science tier champ deals the highest dmg with his special attack. I think when he will deal with mutant tier champs, Namor will win it easily.
Comments
Dmg Mavericks
- It’s easy to reach that kind of damage when you have a mutant crit team + prowess synergy. If you’re using Namor without synergies it’s a lot more difficult to achieve crits with every hit and you won’t hit as hard because you don’t have the prowess synergy. It’s important to focus on more realistic fights. Sure it’s fun to see the big numbers but people post and talk about those big numbers like it’s something achievable in every fight.
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- Sunspot will best namor bro. He can crack 400k. Also don’t forget Havok SP3. 300k+
But nice damage. Namor is a solid champ
Also don’t forget that Namor can chain SP3 + SP3 + unblockable SP2 + heavy + unblockable SP2 + SP1 one after the other, all the while raising maybe half a bar of power in the opponent and leaving them stunned and bleeding. I do love using Sunspot though, really enjoy characters with unique playstyles, and that perfect block is always handySunspot will best namor bro. He can crack 400k. Also don’t forget Havok SP3. 300k+
But nice damage. Namor is a solid champ
Yes, I agree. Of course I used that synergies team to reach the highest number. I know that in real fight it's not realistic to achieve such figures. But it is fun to try different setup when there is nothing to do, I mean no AW and AQ running. It was so far the highest number of damage from a single special attack that I was able to reach so I wanted to share it here.It’s easy to reach that kind of damage when you have a mutant crit team + prowess synergy. If you’re using Namor without synergies it’s a lot more difficult to achieve crits with every hit and you won’t hit as hard because you don’t have the prowess synergy. It’s important to focus on more realistic fights. Sure it’s fun to see the big numbers but people post and talk about those big numbers like it’s something achievable in every fight.
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- Yes, domino can kill WS in 6 hits (search on YouTube), but can you do it in other content... probably not, so this post has no real meaning
- Jee... Tough crowd. You guys are not easily impressed, eh...?
- Thanks for informing Kabam about Namor's sp2 damage.
Here comes a nerf....I bet!
I swear I get more tense every day that passes just because kabam can't clear the uncertainty on any potential Namor nerf.Thanks for informing Kabam about Namor's sp2 damage.
Here comes a nerf....I bet!
Or and namor are better imoDomino is still the best mutant
Do what I did. Cut the spending down by a lot. I used to go crazy on crystals like $500 if that champ was god tier. But I’ve been bitten by the Kabam bug too many times. No more big spending for me
I swear I get more tense every day that passes just because kabam can't clear the uncertainty on any potential Namor nerf.Thanks for informing Kabam about Namor's sp2 damage.
Here comes a nerf....I bet!
I don't see the reason why KABAM should degrade him. I'm pretty sure, they know about his capabilities. It's nothing extraordinary, there are some champs which deals much higher dmg, like already mentioned Sunspot or Proxima, who can deal 300k+ dmg with her sp2 (I have read somewhere 600k dmg, but I'm not sure with this figure). And what about Ghost , Hyperions sp3 etc...Thanks for informing Kabam about Namor's sp2 damage.
Here comes a nerf....I bet!
And concerning the practical use of Namors damage potential, t's something which you cant use in LoL (50k per hit is limit) or in real fights in AQ or AW. There are champs with much better damage potential.
Personally I’m not convinced he’s in that much danger of a nerf:Thanks for informing Kabam about Namor's sp2 damage.
Here comes a nerf....I bet!
Namor’s main appeal comes from his (maxed) sig ability which allows him to bypass and reflect all forms of interactive damage while he’s attacking. This was what he was designed to do, and I can’t really see this being nerfed as it takes a significant amount of resources to attain (needs max sig for 100% damage reflection), and requires a sufficiently aggressive playstyle (similar in a sense to how Ghost requires the right playstyle to convert DoT into furies).
His damage output can get to some pretty ludicrous levels (especially if you chain specials correctly), but requires a ramp up each time and pretty specific timing to achieve. In more ‘real’ situations like Act 5/6 and AW/AQ, it’s definitely not ideal to do this full ramp up every single time (as others have mentioned), but I’ve found that there’s a much easier and quicker ‘ramp-up’ and special chain which still outputs damage figures which are fantastic but definitely not Cull-level game-breaking in any way.- edited September 28
I agree.It’s easy to reach that kind of damage when you have a mutant crit team + prowess synergy. If you’re using Namor without synergies it’s a lot more difficult to achieve crits with every hit and you won’t hit as hard because you don’t have the prowess synergy. It’s important to focus on more realistic fights. Sure it’s fun to see the big numbers but people post and talk about those big numbers like it’s something achievable in every fight.
My rule of thumb is: use maximum two synergies to boost the performance of your main champion. That's how much extra you can bring in AW/AQ and what you can reasonably pull from crystals if you're a regular player. Especially if one of the synergy members is meh, most average players can't afford to lose more than one slot on a bad champion. More than two synergies is nice to see on YouTube but it gives people a distorted image of the champion. Do the same vid but this time only CAIW and Beast.